Charlotte and Emily must enter a fantasy world that they invented in order to
rescue their siblings in this adventurous and fiercely intelligent novel from
the New York Times bestselling author of The Girl Who Circumnavigated Fairyland
in a Ship of Her Own Making. Inside a small Yorkshire parsonage, Charlotte,
Branwell, Emily, and Anne Bronte have invented a game called Glass Town, where
their toy soldiers fight Napoleon and no one dies. This make-believe land helps
the four escape from a harsh reality: Charlotte and Emily are being sent away to
a dangerous boarding school, a school they might not return from. But on this
Beastliest Day,